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Dethgod74 said: 1) I'd like to create a generic game with spots for FOUR human players. I think I've done this correctly, and I've saved those empires and named them for the player who owns them.
How do I get SE4 to start the game to create the game file needed for each player? I've seen a reference to 'HOST' mode, so how do you start SE4 in this HOST mode?
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Create a New Game. On the Empires tab, use Add Existing to add the players' empires. IIRC, you also need to Edit each empire after the first to set them to Human Controlled (I'm not sure because I haven't done this myself in quite a long time.) If you are hosting the game via PBW, the empires MUST be added in the same order that they are listed on the Game Info page.
On the Game Mechanics tab, you need to set Different Machines and a name for the savegame file. (Do not add a file extension; SE will add .gam outmatically.) There may be other settings on that tab that I'm forgetting.
When all the other game parameters are set the way you want them, just Begin Game. SE will generate a .gam file for you to send to the players; it will be in the Savegame folder.
When you Load the .gam file into SE, you'll get a Login screen listing all the player empires plus Host. If you're doing your empire's turn, select your empire. When you finish your turn, SE will create a .plr file in the Savegame folder. Everybody sends their .plr file to the host.
Once the host has all the .plr files, Login as Host, then hit End Turn. Dialogue boxes will pop up if there are any problems. When the turn finishes processing, SE will save the resulting .gam file. Distibute that to the players, and repeat.
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2) We found a free webserver that bascially published the \SAVEGAME dir in SE4 to the web. Players go to our website, click on the respective game dir, and upload or download their files.
When hosting the game in this fashion, what do I set the connection type to:
Manual File Moving
or
TCP/IP Host?
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That sounds like Manual to me, but I've never done it, so I'm not sure.
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3) If all the above fails, I've seen something called PBW, which is what I will assume is Play By Web, and should be just like we are trying to do. What I'd like to know is, has someone come up with an EASY TO USE front end to host SE4 and 5 games in this fashion, and possibly, written a webserver especially for SE 4.
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Yes, it's called
Play-By-Web.

Seriously, I don't know of anything you need to do that PBW doesn't already handle. The only advantage I can see to running your own Web server is that you can do the maintenance yourself if it goes down.
capnq
PBW admin