It's in the early stages still, but here are a couple of examples to give a visual of the start distribution.
This one is a 103 province map with 6 players and a 4 province minimum distance buffer.
This one is a 145 province tower style map with 9 players and a 4 province minimum distance buffer.
Both maps were processed using the current default SemiRandom settings of 15 provinces per player & minimum neighbor count of 4 land for land starts, or 4 water for water starts.
Until this weekend, I had been too busy to work on it more than 30 minutes here and 30 minutes there. Very hard to stay focused that way.
