Re: Is there a way to lock research paths?
I agree that locking research paths is a must.
Another possiblity I have seen in other games:
The bars can be used as weights, i.e. each bar can take any value between 0 and 100 independently from the others. The amount of points allocated to each path is then determined by (weight for this path)/(total sum of weights)*(number of points available).
Though that would probably be more difficult to implement than simple locking.
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