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Old March 1st, 2007, 01:00 PM

smu666ler smu666ler is offline
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Default Re: Yomi Pretender design and general MP Strategy

Hey, thanks for all the advice. I didn't expect this much input on such short notice!

To be honest I wasn't very far in my test SP last night from what KissBlade and (to some extent) FAJ are suggesting. I did a druid (kinda like the stealthy pretender and it's rainbow capability) with W4/N4/E4 and also threw in 2F and 2A just because, with being close to a rainbow mage, I could search for all the sites of gems I will need more easily - with just my pretender. The initial pick is 10 anyway so it's no big deal. I did 3 order/3 sloth/ 1 misfortune also (what a coincidence) but took just 1 research to have 5 candles and the 2 in fire and astral, I'm not sure if that was worth it ... I did the bakemono at start with some mercs and some cold oni and some fire oni. I built a Dai Oni on second turn (to make him my prophet next turn) so he could be the only one casting divine bless instead of all the dai onis doing it for themselves .... et cetera et cetera it turned out very good against the AI in the end actually. Altho my Dai Onis which I trained every 3 turns started getting afflictions from all the fighting. Which equipement would help them stay more resistant? I did give them lighter armor and helmets like FAJ suggested ...

@KissBlade
When you said "your starting commanders" did you mean one of the 2 stealthy bandit commanders you get at startup? Also I didn't know Oni Generals were very effective, I'll have to try them out.

@FAJ

What boost? I only know that
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