quote:
Originally posted by Skulky:
These namign strategies are great, i used the remnaming of the ships to great effect in tricking an enemy into thinking i had a plauge ship heading his way (bubonic) and had at least 3 more wiating (0004) and have done similar with my fleets, it doesn't hurt to change the numbers alittle to confuse them. but what happens when your queue runs into that number along the way? i guess it would just skip it.
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Actually, the computer will just start numbering from whatever number you forced onto the ship name. I.e., if you build another "bubonic" class ship, it's number would be 0005. I figured this out a while ago, when I tried tracking refitted ships by incrementing the 1000's digit ("Lion 0001" refitted to "Lion II 1001"; the next Lion II to roll off the construction queue was then called "Lion 1002" by the computer).