Re: AI competence
I think the key problem with friendly fire is that archers will always seem to fire if they can... even when this is obviously moronic. I've seen this mostly at the end of the battle when there aren't any 'safe' targets left. I'm sure we've all seen hundreds of archers open fire at some lone militiaman surrounded by friendlies. It'd be nice if Dom4 had archers actually stop firing even with enemies in range if the risk of friendly fire is too great.
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