Re: FQM Beta 6 + Website
The only two data files Beta 6 changed are SystemTypes.txt and XFileClasses_Stellar.txt. SystemTypes.txt is only ever read when you create a map, so it won't break a game. No new objects were added to the XFile_Classes file; I just tweaked values. You should be able to copy these two files from FQM Beta 6 to Balance Mod 1.04 (not 1.03!) and continue using an existing savegame. The updated PlanetGlow.bmp texture is already in BM 1.04, so you don't need it.
For an existing savegame, you will not see the updated storm placements in Nebula systems, as they are set when the map is generated. You will see the changes to cloud counts and sizes, however. You will see all of the other animation related changes as well. You will not see any Green Protostars.
This should only be done with Balance Mod 1.04, not 1.03.
1) Browse to "SE5\Game Types" folder in Explorer.
2) If it isn't already, install FQM Beta 6.
3) Browse to FQM\Data folder.
4) Copy "SystemTypes.txt" and "XFileClasses_Stellar.txt" files.
5) Browse to Balance Mod\Data folder.
6) Paste the two copied files into the BM data folder.
7) Load up your savegame and enjoy.
If for some reason you encounter errors, you can simply restore those two data text files from the BM 1.04 zip file.
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