Re: Destroyer of worlds weapon slots
You seem to be saying it's working as designed because "this is how it seems to behave"?
I think people get what the behavior is. I do. That doesn't mean the behavior is intended. Maybe it is. Maybe the devs intended a centaur with a knife to not be able to use his bow, but if he also had a shield he could. Seems weird to me, but I suppose it's possible.
If it's too small a problem to bother fixing because it doesn't affect too many units and you can work around it by putting a shield in the last slot, then fine. That makes sense. Maybe there should be a "Will not fix" category.
But don't claim people are disregarding "repeated and tested observations." We see the behavior. The behavior doesn't make sense.
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