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Lancefighter said:
Lol that wouold require me to actually explore... as it is, with the demo all I do is go out 3-4 systems, then colonise all I can. then I usally end up researching fighter tech and building a carrier... As it is, in the demo i cant seem to find anything as deadly as a carrier and 40+ fighters They seem to eat though a fleet in seconds, i suppose this may be just that there are no larger ships yet.
Also, I note that when I research newer ships, my best, say frigate, can beat any destroyer I put together. Is this intentional?
Err... is SEIV that much different than SEV?
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At the moment, yeah, I suppose so. Same ideas, but significantly different implementation. SE4 has a lot to offer, particularily in the mods, shipsets, UI, (modded) balance and (modded) AI challenge.
Frankly, Aaron isn't that great a modder; he dosn't have the time for it. He has spent his life making the underlying engine, while the we in the community have spent our lives modding, playtesting, refining strategies... there's bound to be a big difference there
SE4 has a very big lead... as long as you aren't afraid to spend a while downloading seven years of great community work, SE4 is well worth it.