Re: SEV - to buy, or not to buy?
Uncle_Joe and Dan, why would there need to be a disclaimer stating that the game was made buy one guy opposed to 200?
I was simply stating fact, not making policy. If you dislike the game because you expected more, well that is your right. But if you hate the game because it reminds you of MOO3 and you compare it to such, then like with all things, you should be fully informed about the objects you are comparing.
Most games are shipped caveat emptor with little to no additional support past one or two patches. And these game developers often have large programing staffs with significant budges and they give you squat in return for you purchase. At least Malfador and SFI have on going support for SE V. The simple fact that there have been nearly 1,000 issues addressed since the games release, with more coming, should be reason enough to justify its purchase. Most game developers, the ones with staff and money never reach the level that Malfador has historically set for its game support. If there were gold medal given to game developers for superior support of their games, Malfador would have multiple gold medals.
I also agree with Fyrons comments in the above post 100%.
Given the choice between all of the 4x type games that have been released since June 2001, SE V is the best, and even with its irritating UI flaws, I would still have bought it, will continue to recommend it, and will always consider it one of the best 4x games of all time.
For those reasons I restate that despite its flaws, I would buy it again, and again, and again. It is simple the best 4x game on the market today next to SE IV.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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