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Old March 6th, 2007, 04:27 PM
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Default Re: Bug Commentary

Note to self: Refrain from posting bug commentary at 0:47 am after working three hours on the bug shortlist.

Point taken about the use of language, I will be more diplomatic in the future. My apologies to Beorne and Nick.

The point about annoying extra work still stands, though. Getting all of the Aboleth R'lyeh recruitables to match the era in descriptions as well will require a minimum of 15 new units to the game that have to get their stats, abilities and other specials (such as land-forms and sea-forms) correct and have the descriptions altered by one word, making it start with "The success of the Aboleths is largely due..." instead of the "The success of the R'lyeh is largely due..."

If ever I've seen a nitpick, then this issue is it. In my personal opinion anyway. That may have something to do with how I perceive EA R'lyeh, though. To me, it seems thematically almost indistinguishable from the MA R'lyeh, barring the void gate summons.

Put crudely, the difference being that instead of squishy fish with mind control powers there are squishy squids with mind control powers running the show and both fish and squids regard everything else as slaves, fodder and food.

When we look at the ape nations and the evolution of Sauromatia to Pythium to Serpent Cult Pythium (Pretty please?), there is a great thematic difference between Sauromatia and Pythium and less so between Pythium and SC Pythium.

Edi
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