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Old March 8th, 2007, 04:11 PM
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Dedas Dedas is offline
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Default Re: Are heavy bless strategies the best ones ?

Well, when I'm playing, I try to pick up that pasta that other ignore and use it. Sometimes I'm surprised how well it actually works in combination with another piece none cares about.

For example, the "repel" ability that units with long weapons almost always get a chance to use seems to be something that people frown at. "Why buy these pikemen with lower damage when I can get these - though more expensive but holy - guys with broadswords instead?". Well, combine them with some simple spells like "Agony" and watch them work. And remember, you get a lot of these guys as they are much cheaper than most holy units; this wall of spears can actually rout a force much more costly, with better stats and blesses in combination with simple low level magic.
Agony = low morale
Low morale = More difficult to overcome repel
Possible outcomes in combat:
Totally repelled = no high level blessed augmented attack taking place
Overcoming repel = 1 hp damage on a now low morale unit
No repel = counter with more numbers and cheapo spells like earth meld/slime/entagle or why not extremely cheapo netters with spears?
Add to this ordinary attacks from the repellers + repellers outnumber the attackers = Less defense on attackers for each attack = more successful repels.
All those 1 hp damage + ordinary attack damage + low morale (agony) makes it more difficult to overcome repel - this makes them take a lot of morale tests. Combine them with some good fast units and/or holy blessed units attacking rear and you have a blast.
What if agony is resisted by all the units in its area of effect? Just throw it again and again and again. It is cheap.

Or why not iron/stoneskin/ethereal/etc one of your mages and send him/her into the fray with a group of units with guard commander command scripted. Let the mage cast a lot of those almost no fatigue close combat spells; they are extremely fatigue cheap, high damage, and some have a rather big area of effect. Use a lot of low magic mages why don't you? Take care of expensive blessed Vans with fatigue 5 burning hands. It does 13+ fire damage in the square next to the caster. 5 stoneskin + luck or whatever mages will take care of a lot of Vans. Why not combine them with repelling spearmen?

This game has way more possibilities than first meets the eye.
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