Quote:
	
	
		
			
				Gandalf Parker said:  
Unfortunately Ive developed a bug where the RGB's turn into black squares when I try to converty them  
			
		 | 
	
	
 What exactly is the problem? I think all that you have to do is to use the "flatten" conversion to cast away the alpha channel. Maybe some more things are required, but I remember that I looked it up and it was quite simple to achieve.