Quote:
Gandalf Parker said:
If that were true then there would never be games where Arcos won by holding out and researching heavy magic, or Jotunheim by taking the expand slow and defend strongly strategy, or Pangaea/Caelum/Man checkerboard strategy. Much less any of the water nations. Its a good thing that the game supports maps up to 1500 provinces and victory conditions other than rush-kill.
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I think I understand how to play the defensive and checkerboard strategies, but I've never had much luck with Arco. Could you say a little more about the research strategy for them?