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Old March 11th, 2007, 03:19 PM
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Default Re: Spell Modding - Guide Rough Draft

Well, I post this mostly just for discussion sake. I decided that the Death school of magic needs some form of "Dome" spell, since it appears to be the only school without one. So, I tried mixing and matching the listed Dome effect numbers with other spells like Soul Slay and 7Year Fever and the like, all with no luck whatsoever. In my test games, I could cast the spell, and it shows as a protective spell for that province - but nothing ever triggers it. In fact, recreating the Dome of Flaming Death (listed below) but no remote attack spell I try ever triggers it either. Thoughts appreciated.

Quote:



#newspell
#name "Veil of Shadows"
#descr "A magical spell trap is placed over the caster's provice. Enemy spells that attack the protected province rend the veil and expose the attacker to dark energies from the Plane of Shadows. While the Veil will not stop incoming spells, it may remove the attacker as a threat through the infliction of a death spell. The Veil fades if the caster dies."
#school 4
#researchlevel 5
#path 0 5
#pathlevel 0 3
#effect 10082
#fatiguecost 1000
#damage 60
#end
Note - effect 10082 creates a temporary dome (based upon the number of gems invested), 10084 creates one that appears to last until triggered.
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