Quote:
The new unfairness it can create is having all of the starting points on one side of the map with only one on the other side of the map
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Unless you use extreme values like 8 neighbours per province then its unlikely that you'll get an uneven spread, unless you're playing on a crazy map with lots of mountains and water. 4 or 5 are good settings and will produce good results - I believe it is more fair this way than having one or two players screwed for the rest of the game because they got a starting spot that stinks. Also, the default dominions starting province allocator seems to prefer separating players furthest away rather than giving them a fair starting spot, so its likely you wont see any difference in using this script except for a more balanced start for everyone.
Also, my script allows you to set parameters for sea-based races, so no more will you get the unfortunate R'lyeh player that starts in that 1 or 2 square ocean in the middle of the map.
Another potential use is for map makers who want to set specific starting locations - they can enter 99 for the minneighbours setting and the whole map will become 'nostart', then they can edit the map in the dom 3 editor and choose the starting provinces they desire.