Thread: Mod Mytheology Pretenders
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Old March 13th, 2007, 10:46 PM

Sombre Sombre is offline
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Default Re: Mod: Mytheology Pretenders (update v1.4)

It's very hard to balance the point costs of pretenders. You have to remember that the inherent points cost is insignificant compared to the magic paths, path cost and dominion strength of the gods. The Lord Of War, despite having a crappier cheaper body than the cyclops is actually more expensive if you go for earth magic, because the cyclops starts off with more of it - more of a difference than the inherent points cost suggests.

So don't be afraid of tuning this value waaaay up on powerful pretenders - it just forces people to take them asleep, sacrifice some scales, have less insane magic etc.
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