Re: designing AI for era 1 Mictlan
The poptypes could possibly be zeroed out. I dont think Id enjoy that much. Personally, I tend to add crazy indepts to the map rather than remove them.
But if someone wants to start a thread in the mod forum on AIs Id be glad to see it there.
Personally, I always thought that the first thing we needed was a library of mods that did nothing other than duplicate the nation. That way it would be a "control" file that new modders could use as a starting point. Not to mention that it would allow some fun games (like making all the nations Ulm so we can find out who plays the best Ulm)
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