View Single Post
  #136  
Old March 15th, 2007, 08:58 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: new map generator

Actually, whatever you did last time, the speed is now very good.

OTOH, better control over the water is exactly what I need. I've attached a script file which gives reasonable results. I've found that by setting the water level down somewhat, the pthresh up quite high, and the water provinces the same size as the land provinces, I *mostly* avoid the problem I had before - a small number of water provinces with way too many neighbors.

The maps still require some cleanup. You can see a list of change in the file "cleanup.txt".

I've also attached the sprites that Frank made me, which make reasonably handsome terrain. The script I've included uses them.

Anyway, it takes a couple hours to make a good, ~400 provinces mp map, including the post cleanup. What you need to do is find all the provinces with >9 neighbors and fiddle with the borders.

Enjoy.
Attached Files
File Type: zip 504339-390mp.zip (6.81 MB, 177 views)
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote