Re: Thermal imaging
There is no reduction in vision range due to smoke. It is an all or nothing principle. Either you can see through it or you can't.
Nor is there a fixed amount of smoked hexes that block vision. That's because not all smoked hexes have the same smoke density in the hex (and it's not just the visible difference between fullsmoke and partial smoke either, there's more to it than that). Just do as DRG has suggested you do. Drop a lot of arty smoke and see for yourself through how many hexes you can see. Now keep checking for a couple of turns, as the smoke thins you'll see the view increase again.
There is no difference between a '81 M1 Abrams or any other unit with regards to identifying a target as a specific unit type as opposed to a more generic 'tank' without details (at over 2500 metres or not). It's how the game system works. Either you see it as it is or you don't see it at all. There's no middle ground there.
narwan
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