Re: Simple Pangaea MA mod?
EDIT: I read the original post wrong and replaced LA Pan Dryad Hoplite with MA Pan White Centaur. Sorry about that. I'll leave this mod here as an example, any way.
There is one simple trick to doing this. It includes changing the starting site "The Grove of Gaia" that enables recruitment of Dryad Hoplites to "Grove of Gaia" (that enables recruitment of White Centaurs).
I left "the" out of "The Grove of Gaia" to be able to select the site by name. This is the trick. Everything else is quite simple, although somewhat pointless because White Centaur is identical to Black Centaur.
Below is the complete mod, just copy it into a text editor and save it as a text file called nameofthemod.dm and put it into your Dominions 3\mods folder. To save it as a text file that has the ending of ".dm" instead of ".txt" in Notepad, put quotes around the name (which would be "nameofthemod.dm"). If you want to change something, read the modding.pdf file that can be found from your \Dominions 3\doc folder. You might want to check out the #addrecunit command.
#modname "Simple Mod"
#newsite 861 -- the number must be between 750 and 999
#name "Grove of Gaia"
#path 6 - nature site
#level 0 - always known
#rarity 5 - not available as a random site
#gems 6 3 - 6 is type of the gems (nature) 3 is amount
#homemon 769
-- Adds a recruitable, nation-restricted unit to the site. You can't use unit names with sites, yet, so I checked the unit nr of a White Centaur by selecting one, viewing its description and pressing 'I' (shift+i).
#end -- site modding stops here
#selectnation 61
-- selects LA Pangaea as the current nation
#startcom "White Satyr"
-- makes you start with Ram's Head the White Satyr
#clearsites -- this is supposed to clear out all starting sites, but for some reason it doesn't affect The Carrion Grove.
#startsite "Grove of Gaia"
#end -- nation modding stops here
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