Re: Scaling map Icons?
Gandalf knows his map commands.
#defaultmapzoom 4.0 as command number four or so in a .map file works for my randomly generated maps, since I made them with way fewer pixels than the premade maps. Note that windows notepad doesn't like unix format text files. No idea if changing the .map file has any effect when a game is started already, or if it breaks the game.
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