Re: Stealth Armour/Cloaking - possible bug
"I understand all that Phoenix-D up to the expression of, "RPing a departure to parts unknown"
What does that mean, and how did it upset things"
RP = role-playing
The Certdsh Imperium (the race I was playing) was essentially a group of refugees. They landed in the area of the galaxy used by the Newbie 2 game, and despite their xenophobic nature, became strong allies with the second-largest power in the region. They were the third, and at odds with the #1 power. Combined, #2 and #3 probably could have beaten back #1, but then the Certdsh decided to return from where they had came and kick the *** of their other enemies. The result was a "power vaccum" that left the #2 race much weakened and vulnerable.
In OCC terms, at the height of the game, during a sort of Cold War, I destroyed ALL the Certdsh assests in a single turn (because they had "left" the region), gifted what I could not destroy to my ally, and bowed out of the game. My ally, much-weaked and with an exposed front thanks to my "departure", promptly folded.
EDIT: the nitty gritty details:
-I moved all my ships to space yards except some of the border defense ships.
-I moved transports over most of my worlds
-I loaded population onto the transports, then spaced the population. Repeated until the colony dropped under 50m people, then abandoned the colony (can't abandon a colony over 50m people)
-I scrapped ALL my ships at the space yards
-Then gifted what remained to my ally
Phoenix-D
[ 10 January 2002: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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