Re: Stealth Armour/Cloaking - possible bug
That's an IF and only IF.
So, on a sufficiently hard-to-kill vessel, the stealth armor is MORE effective than another PSG V.
Where a sufficiently tough vessel is defined as "able to survive 1300 damage worth of (non-seeker) attacks, including misses due to defensive to-hit bonuses"
In any case, the point is that Stealth armor is NOT always appropriate to use just for the 15% bonus. Adding stealth armor by default, like a bridge & lifesupport, is not the best way to go about designing warships.
[ 14 January 2002: Message edited by: suicide_junkie ]
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