Re: Could u stop Gorgon?
Gorgon is the best pretender for Pangaea. Mid game she kicks *** with const. 4 items, mistform, mirror image. I give her 3 air. mages can search death effectively. That leaves astral, water, fire, as missing gems. But you can typically get mercenary mages that can find these gems, or conquer a castle or 2 that gives you access, or you stumble across enchantress or another independent that can search for these.
Anyway, Pangaea has an abundance of the gems that matter most-nature. And the earth/air/nature gorgon allows for crafting of some very nice items with both high armor, air shield, low encumbrance.
So while some rainbow god may give you quicker access to gems you do not really need, you would be passing up a killer sc, that is unique to only your race in MA. And in late game, when you use the gorgon more in the role of a caster, she can crush opponents with blade wind and petrify spells and not get fatigued. the 3 air i give her, plus the 3 experience she typically has from clearing squares, she has a very good precision. And if a horde of undead make it back to her, she petrifys most of them.
And petrify is, imho, the best ability a pretender can have. whether it is a horror, or anything else, they have to pass that mr check or die before they can attempt to harm her. Flying is also very nice for a sc. Gorgon can use an item at every slot, and she is so much better than a dragon or manticore that it is not funny.
Granted, she cannot be use offensively in enemy dominion with her low hps, but she owns in her own dominion. And even
pretenders with super high hps are vulnerable in enemy dominion, so it is never too wise to use any pretender in enemy dominion anyway.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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