Re: playing ANYONE against everyone
While making a 100 clams may be a great strategy, it is another perfect example of how to kill the fun of a game to me. I think i would rather lose, flying my gorgon around and leading armies with banelords etc, then to micromanage some mages to generate pearls.
ideally, i would like to see the number of such gem producing items limited to a few per race. Clam generation also minimizes the importance of some pretenders that generate gems, global spells that generate gems, and actually hunting for gems with spells.
I realize that making clams is a valid strategy, but it is one, for the sake of fun, i would like to see nerfed. Tlk about a buzz kill.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|