Thread: even maps
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Old March 22nd, 2007, 09:59 PM
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Default Re: even maps

I've done this a couple of times - the problem is, the maps look *ugly*, because there are a lot of non-symmetrical sprites (like those little crystals, and the ). Now, if you added an option to do this to a RMG and *then* add sprites after it was done (which ought to be possible with Paradox' RMG) that would be much preferable.

I could also write a trivial script to do the rotations as a post-processing step, of course - but that seems silly when you could built it into the RMG.

Making the sites "fair" (by making them match) is silly unless all four positions play the same nation; since if the joint mix of sites favors one site type over another....
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