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FAJ said:
1. What is the most effective way to stop a dominion-loss once you are already far into the game? My ally/friendly neighbor is playing ermor, and his passive dominion is on the verge of killing me. He agreed not to build temples on my boarder or preach, but I am still going to be dominion-snuffed. I have temples and priests preaching in almost all my provinces, but even my capital is losing the battle! (I am Utgard)
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Build lots and lots of temples and preach. There is no other way. Maybe you picked a very low Dominion for your pretender.
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FAJ said:
2. For some odd reason or sequence of occurences, my bloodslaves became garrisoned units instead of 'gems'. Can they still be expended in battle as normal slaves? If so, how can I make this happen again? it seems like a good way of keeping the slaves away from my abysian heat aura.
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Maybe they fled the battlefield and got added to the units by that. Wonder if they are still useable for magic.
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FAJ said:
3. What does the spell 'illwinter' do? its not in the manuel afaik and the spell description is vague. Its a national global for the jotuns, but what it does is unclear.
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http://www.shrapnelgames.com/Illwinter/Dom3/6.htm
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FAJ said:
4. All my warlocks got old age at the same time, all at once. Is this a bug, bad luck, or just what I get for taking death scale 1?
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Old age purely depends on the unit. Klick on its Fatigue. As soon as it hits the value in the brackets, it is old age. I dunno if all units have the same birthday and thus all gain a year once it is the end of winter, but that might be.
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FAJ said:
5. Whats a heliophagus, and is it worth it? Better SC than an Archdevil?
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It's, like, in the manual? Page 167. Here's a screenshot, mine has differing magic skills because there seem to be four unique versions of them.
