Re: newby\'s guide to ship and fleet strategy
"After twenty or so turns of a game, how are you supposed to defend againt an enemy that shows up to combat with 45 advanced guns?"
DUCs are hardly "advanced guns"
And I'd say a buffer zone of weapons platforms, fighters, and/or mines would do the trick. You'd taking a long time to build this force- which means that the begining units will be obselte by the time you attack. Plus they don't seem to have any combat sensors, ECM, or defenses.. which means any ship that DOES have those is going to cream them. I once had a ship that killed twenty AI ships with no damage to itself.. all because the AI ships had no combat sensors or ECM.
EDIT: Oh yeah, how are you paying for this again?
Phoenix-D
[ 26 February 2002: Message edited by: Phoenix-D ]
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|