Quote:
Edi said:
1) There are 4 possible slots for sites per each province. First slot is checked against site probability. If site appears, it is randomly determined. Then next slot is checked for site probability. As soon as a site slot comes up as empty, it and all the slots following it will remain empty. So if the first one comes up empty, no sites at all in the province.
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Is this really so? I usually play with 30-35% sites, and according to what you said, the site frequency for, let's say 30% sites would be:
0 sites: 70% provinces
1 site: 21% provinces
2 sites: 6.3% provinces
3 sites: 1.9% provinces
4 sites: 0.8% provinces
Even though I haven't done any statistical testing, I am fairly confident this is not what I'm seeing. Even for 50% site frequency (say, the abovementioned 30% plus terrain bonus) the numbers would be 50 (0), 25 (1), 12.5 (2), 6.25 (3), 6.25 (4).
As opposed to a binomial distribution, which for example for 30% sites would look like this: 24 (0), 41 (1), 26 (2), 8 (3), 1 (4).
K.