Re: How is the game now?
Phoenix-D said:
"Why are some common options stuck into sub-menus?"
That one is easy; there is not always enough space for buttons, given the massive sizes used. This is particularly true of the construction queue window... oi. When we started complaining about this stuff, Aaron said it was too late to try to restructure the basic framework of the UI... :-\
Yimboli said:
"Or the publisher? *cough* moo3 *cough* "
The developer/publisher relationship between MM and SF1st is not the same as what Quicksilver and... whomever it was... had. AFAIK, SF1st did not contribute (much? any?) money to develop SE5; it was funded by MM.
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