Re: Disbanding Units ?
As far as I'm concerned all that is needed is disbanding for all troops with no other consequences. They just disappear, for good. No need to make it more complicated than that.
If people then don't want to use it, well they can play the game as before. It would solve some other problems, such as too many freespawn to manage, militia mobs which are effectively useless etc. If people don't want to be able to disband sacreds or nationals or summons or whatever, they can just not do it - no need to limit a potentially useful option for everyone else.
I'm convinced that this should be in the game and while it's not of the very highest priority, it's a pretty basic feature that almost every other strategy game has.
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