Quote:
Gandalf Parker said:
Not joining, just poking in where I shouldnt.
You might consider
--statfile
gives a nice short text file that gives you an easy way to see who turned in, who went ai, and who staled. You can also toss it into the webdir with scores
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I turned this on in my other game and stats.txt always looks like this:
Code:
Statistics for game 'b2' turn -1
Abysia played this turn
C'tis played this turn
Agartha played this turn
R'lyeh played this turn
Lanka played this turn
Weird. I originally started that server from within the gui, then switched to command line. I'm guessing that's why it's broken.
So I wrote the attached extremely ugly bash script to put status info into the web page, and just cronned it up.
Quote:
--hours 24 (or 36 or 72 or something)
a timeout on turns will save you some hassles later if no one has complaints about it. The -q (quickhost) is usually what really happens for quite awhile into the game anyway.
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Will this work if I turn it on later?
Thanks for all the other tips too!