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Old March 28th, 2007, 10:04 PM

quantum_mechani quantum_mechani is offline
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Default Re: Balancing the blesses

Quote:
Xietor said:
It would be nice to see all the blesses give equally powerful effects to sacred units.

As it stands now, I do not think many people would argue the e9 bless of 4 prot is equal to the f9 bless of magic weapon and fire damage.

I would guess a 9e bless of ironskin would be roughly comparable to the fire bless, except you have the vulnerability to lightning, which would make the bless less desirable against caleum, man, and vanaheim.

9 air, same as it is now, but with a 10 percent chance to shock attackers.

Maybe the astral 9 effect should be awe, rather than twist fate.

Just some ideas for balancing the bless effects.
Blesses are indeed unbalanced, but you pick a poor example. Water, Fire, and Earth are all pretty much the top level 9 picks. Astral level 9 is also decent on some chassis. It's Nature (the lower level bless makes up for it though), Death, Air, and especially Blood 9s that have problems.
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