Re: Disbanding Units ?
Actually Gandalf you're making some fairly major assumptions about why I would prefer a disband button to be straightforward. I'm not a 'powergamer' looking for a super efficient strategy. If that was my attitude in the slightest I wouldn't even play Dominions.
I agree with Hellboy - Dom3 is a game of details. But this feature isn't the place to add more. I mean there can be too much of a 'good thing' you know. If population were broken down by gender, age, profession, faith, race etc the game would be more 'realistic' and detailed but do most people playing it actually /want/ that level of detail?
And yes, reducing micromanagement is enough of a reason to make some changes to the game. A major criticism of Dominions, and rightly so, has been the level of micromanaging. It doesn't just bog down gameplay, it messes up roleplaying too.
Edited to avoid sounding rude.
|