Re: New Mod: The Hoburg Kingdom
Battling the Vaetti would be difficult at this point... the start sites straddle. I'll make everything compatable with the other LE mods next. The banner looks an awful lot like the Hoburg SE special edition (and the Flag is just the same graphic, lifted), true, but that's actually on purpose. I'd like this to have the feel of sort of retroactively validating the hoburgs as a vanilla faction (hence the maniacal focus on balancing), and SE is the middle era version of them.
Next on the agenda is the EA. I'm thinking a vine-man faction with the hoburgs as second-fiddle. That or a mini-me Ermor (Social-War italians).
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