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vfb said:
I'll accept the chest wound, and of course the never-healing wound, but can anyone explain how my Wrym is limping? I'm trying to develop a mental picture of a gigantic two-headed serpent ... limping.
He seemed to get the limp without even getting hit by anything, he was just charging across the battlefield. Next thing you know, I bet he's going to get an ingrown toenail.
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Ive done wildlife managment (you would be amazed at the huge variety of jobs Ive done). And Ive actually seen injured serpents that had a version of a limp instead of a smooth glide. But I doubt thats the reason that its an affliction that can hit the Wyrm.
Building an array to completely handle all the possible quirks of afflictions and units might be impossible (the computer version of the word which really means that its possible but more trouble than its worth). As it is, over time, Ive seen many fixes to how many eyes, how many heads, how many hands, etc etc that units have and whether or not they can get an affliction but its an area that will probably never be completely handled IMHO
You can always bring it up to Kristoffer. Thats actually the kindof thematic thing that he seems to like to clean up.
Gandalf Parker