Thread: Mod help?
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Old March 29th, 2007, 11:41 PM

BandarLover BandarLover is offline
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Default O.K , O.K. back to the business at hand....

I must restore ordah' in my thread!

Alright then, working on my commander units and running into, not really trouble but difficulties with the mage types.

I get how to give a mage commander a starting magic ability, but how do I give him a random chance for magic skill as well. The mod document is a bit on the lite side of details. Or I'm just having trouble understanding it.

Hoping soon to post atleast the units and pretenders so other people can try it and give me feedback. I admit, I'm pretty much putting in random numbers for the attributes so I needs people with balance experience to check it out. Not now though, later.

A few more details I thought of:
I have a mage who start out with nature 1 (or 2, haven't really decided yet). He's a shaman so priestly, but I want a random chance of one elemental path of magic.
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