Re: Balancing the blesses
I take a earth bless purely for the reinvigoration, the protection is just a nice bonus. Astral is a perfectly good bless as it is, twist of fate and +3 magic resistance are always useful. S9 magic path is probably the best path of magic in the game as well, for winning the end game.
Air is definetly the weakest, I like adding +3 precision for A9. The E9/A9 combo bless for strong magic nations would be cool.
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