Re: Slingmod
Here's the Slingmod I came up with. You get range 33, damage = str -2, ammo 15,.. everything else is normal.
All the units with slings in the game now have these strength based slings instead. They haven't lost any melee weapons (you were right, you have to put them in manually for some crazy reason, but it still only took 5 minutes so I can't complain)
It's attached. Enjoy y'all ;]
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