Quote:
Taqwus said:
Some of us actually enjoy realism. Would you prefer a game which ignored morale, fatigue, maintenance, inaccuracy, friendly fire, the ability to do pre-battle order assignments... like nearly every cookie-cutter RTS out there?
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This has nothing to do with realism and everything to do with imagination. I could just as easily write a ton of paragraphs 'justifying' why disbanding shouldn't cause unrest. The decision is arbitary, and should err on not punishing the player for doing something entirely normal.