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Endoperez said:
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WraithLord said:2. Add, maze/labyrinth/dungeon type of sites, ala MOM magic nodes. Those sites are protected and their defenders must be defeated prior to the benefits of the site can apply.
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Isn't that modeled in as provinces with special sites and special defenders? Two Cyclops skilled in Earth and Death, one wielding Hammer of the Cyclops with 50% Forge Bonus, that mountain or hall or forge or whatever Of The Cyclops (death, earth gems)... or something like that. I don't remember the details any more.
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I have not come across this particular example but it could be just very rare. That's the problem really provinces with special sites and defenders are incedibly rare, I would prefer them to be uncommon not rare. At the moment 80% of provinces are really virtually the same and thus boring and bland. The only differences between them are income/terrain, wether it produces a nature gem or fire gem or whatever. In order to spice things up you after mod the map/game or set special sites really high.