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Endoperez said:
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WraithLord said:2. Add, maze/labyrinth/dungeon type of sites, ala MOM magic nodes. Those sites are protected and their defenders must be defeated prior to the benefits of the site can apply.
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Isn't that modeled in as provinces with special sites and special defenders? Two Cyclops skilled in Earth and Death, one wielding Hammer of the Cyclops with 50% Forge Bonus, that mountain or hall or forge or whatever Of The Cyclops (death, earth gems)... or something like that. I don't remember the details any more.
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I'm not sure that I've ever seen a special defender with lootable magic items, other than Bogus, in my limited time so far playing the game. I think the difference between the current situation and MOM is that in MOM you're aware of roughly what the reward is for taking a node, whereas even if there's an automatic site in a province you don't know about it until you actually take the province. Plus, there's no map filter for sites.
I'm adding that one, actually.
3. A map filter for magic sites.
-Max