GT, it depends on what races are in the game, but turn wise, usually 100-150+, also depends on your tech. However, like I said, I have seen these types of fleets, but before you can fight them, they split up into smaller fleets and disperse. Usually I fight AI fleets in the range of 5-11 which usually attack your planets. One thing I have seen is massive ftr attackes. One game the AI launched 121 ftrs against me in one battle, others saw anywhere from 30-100 ftrs again depending on which races involved. I have also seen some difference between patch 1.35 and 1.49 in this regard, less ftrs, missles and more beam type weapons, but massive fleet battles are rare. AI just doesn't do it in original un-modded. That's why I'm looking foreward to the Gold Version hoping this changes. I've had fleets from AI that I had alliances with in range of 20-30 sitting over one of my planets but then they don't do anything, just sit there
I don't know if anyone else has seen these things but this is what I have seen.
Also, the AI doesn't build Battlestations very much, usually only around their home planet, but is rare. In old 1.35 did have one game tho, where AI had 4 Battlestations over one of his worlds, quite intereseting, would like to see that more, hopefully the GOLD Version will allow them to do it more.
just some ideas mac
[ 29 January 2002: Message edited by: mac5732 ]