
April 3rd, 2007, 04:17 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,617
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
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Re: Ex SPII player - observations so far
The game contains a number of features to allow players to customize it to fit their personal game play style and/or experience with the game. These controls are usually ignored by newbies even though we do explain them in the manual.
Infantry toughness can be changed by the player in the preferences screen. You think infantry is too tough for your tastes???.... simple........change the setting and they will die quicker. If you only want the AI to die quicker then just adjust the AI's Infantry toughness.
Don't think sceanrio designers give you enough time to take your objectives ? No problem.....open the sceanrio in the editor and increase the number of turns allowed ( and be happy you don't have Patton as the officer above you...)
How does the AI "know" where your mortars are ? Did you fire them ? It's explained in the Game guide that comes with both games. The AI "sees" your mortars the same way you can "see" it's mortars as all mortars after firing a few rounds leave a smoke signature on the map and we have coded the AI to take an interest in any smoke signatures like that the same way any human player can.
Don
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