Re: Combat simulator project
He mentioned Saber Cherry's so Im guessing he has more in the mind of a formula based one that will just give numbered results? There is usually an advantage in that it can quickly provide statistical answers.
On the other hand, my version is more of a "watch the battle" version. It can be run over and over but its much slower if you are trying to get an answer so you an post something like "in a hundred test battles the results were..."
I know that my method would support adding forged equipment and setting experience levels. Im not sure how easy that would be to incorporate into a spreadhseet-based battle-sim.
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