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Old April 7th, 2007, 12:07 PM
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Default Re: New with SEV....Q: Sensors

jfp3 said:
Thanks SJ and sorry about the multiples.

Q: Is the "auto-survey" efficient in SEV or should I pretty much manually move my starter scouts around?


It really depends. With 3 or 4 levels of sensors, it will do a pretty good job in one pass, and it's a nice level of automation. But, getting every last hex on the edges, when you've already found all warp points, and searching every hex around the stars for planets and warp points, is a little wasteful, especially with low sensor level. Unless you have warp points everywhere on (I like surprises), and are using Fyron's latest quadrant mod ...

Long story short, the new "invisible planets and warp points on entry" mode of SE5 will make you want to rapidly get a few levels of sensors, resupply storage, engines, and hull sizes to hold them all early on. 'Tho you'll want some defenses and weapons too, least you end up eaten up by an aggressive race. Heh.

God, SEV is a lot of fun.

Raapys said:
Auto-survey used to eventually move the ships that had the order into the sun(s) in the system, stopping the ships, then you had to manually move them away.


I only saw that rarely, and it's been fixed. 'Tho I do see ships plot a course straight to the star, then have to drive around up. Hey, maybe the sunspots were real interesting to the captain, or something. B}
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