quote:
Originally posted by mottlee:
How about a random tech tree, so you do not always get the same one? even if you use a different race that way you will not know what tech gets you the strongest weapons!
[ 19 January 2002: Message edited by: mottlee ]
Or just have each weapon have a random damage range per game. Ie, in one game APB V might be 40/30/30/20/10; but in the next game it would be 20/15/15/10/5. Other weapon attributes could be affected as well, such as reload rates, supplies used, size in KT, etc. Of coarse, this is pretty much a hard code change, unless someone feels like makeing about 100,000,000 copies of the components.txt file.....
