Re: Icons and lbms
For icons: use whichever drawing program you want, to draw pictures in Bitmap format. Then use a picture editor (Paint Shop Pro, Photoshop, GIMP...) to load the palette. That will make sure the colors used are the dorrect ones. Then switch the icon back to 16-bit color, and compress them to shp files using SHPed.
You can find SHPed.exe in the folder WinSPMBT\Game Data\Graphics. Browse this forum for additional instruction on how to use it, it has already been mentioned.
The palette to use for icons is "WinSPMBT\Game Data\Design\Palettes\JASC_WINSP_ICON_PALETTE.pal"
For in-game photos (called LBMs), use Paint Shop Pro 7 and the following palette: "WinSPMBT\Game Data\Design\Palettes\JASC_WINSP_PICPAL.pal"
Save photos to .lbm format, dimensions 160x80.
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