Quote:
Micah said:
Vel,
Items can make gems..blood stones cost a whopping 2 earth gems and 3 blood slaves with a hammer (which now cost 3 gems to make with a hammer), and every single Goetic master that gets an earth random can make them with no boosters because of Forge's path bonus. I think when they're that cheap you start getting limited by how many indie commanders you can pump out to hold the damn things. A 2 turn payback on earth gems is a pretty good bet. 3 blood slaves is next to nothing as well, a single hutnter gets twice that every month. Similarly, Clams only cost 3W/1N, the saving grace there being that Marignon doesn't have paths for them. Forge might not be *quite* as bad as Nexus, but if not it's certainly a strong second place for the most powerful positive global. (The "everything sucks" globals I'm not sure about, Utterdark/Astral Corruption)
|
Oh his forge spell is a great help, don't get me wrong, but then Soul Gate is really nice for me too.
Arcane Nexus in this large a game is leaps and bounds better than anything else. The amount of gems he will pull in will put everything else to shame.
The only way Calmon could possibly get more gems quicker than Arcane Nexus is if you somehow took over another nation in play. That way you could meekly hand him all of your gems again once he crushes you.
